// /*
//  * @Author: WanYiMing
//  * @Date:2024-05-23-10:08
//  * @Description:
//  */

using System;
using System.Collections.Generic;

namespace Code.DataManager.Model
{
    [Serializable]
    public class MonsterJsonBo
    {
        public Monster[] monsterList;

        public FlashPointSetting flashPointSetting;

        [Serializable]
        public class Monster
        {
            public string type; //类型
            public string name; //名称
            public int hp;
            public int speed;
            public double resourceRate; //资源获取率
        }

        [Serializable]
        public class FlashPointSetting
        {
            public float rate; //刷新率
            public float flashSpeed; //刷新速度
            public List<string> monsterPoll;//怪物池
        }
    }
}